pub fn rasterize_topology<S: Scalar>(
model: &Model<S>,
n: usize,
) -> GeopResult<PrimitiveScene<S>>Expand description
Rasterize model’s raw topology (as opposed to just its final shape —
see super::rasterize_model): every vertex, edge, coedge and face,
each labelled with its id, n samples per curve/coedge.