pub struct Vertex<S: Scalar> {
pub point: Vector3<S>,
}Expand description
A 0-dimensional topological entity: a point in 3-D space.
Fields§
§point: Vector3<S>Trait Implementations§
Auto Trait Implementations§
impl<S> Freeze for Vertex<S>where
S: Freeze,
impl<S> RefUnwindSafe for Vertex<S>where
S: RefUnwindSafe,
impl<S> Send for Vertex<S>
impl<S> Sync for Vertex<S>
impl<S> Unpin for Vertex<S>where
S: Unpin,
impl<S> UnsafeUnpin for Vertex<S>where
S: UnsafeUnpin,
impl<S> UnwindSafe for Vertex<S>where
S: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more