pub struct PrimitiveSceneRecorder<S: Scalar> {
pub scenes: Vec<PrimitiveScene<S>>,
/* private fields */
}Fields§
§scenes: Vec<PrimitiveScene<S>>Implementations§
Source§impl<S: Scalar> PrimitiveSceneRecorder<S>
impl<S: Scalar> PrimitiveSceneRecorder<S>
pub fn new() -> Self
pub fn add_scene(&mut self, scene: PrimitiveScene<S>)
Sourcepub fn save_to_folder(&self, folder_path: &str) -> GeopResult<()>
pub fn save_to_folder(&self, folder_path: &str) -> GeopResult<()>
Write scene_0.html, scene_1.html, … into folder_path.
Trait Implementations§
Source§impl<S: Scalar> Debug for PrimitiveSceneRecorder<S>
impl<S: Scalar> Debug for PrimitiveSceneRecorder<S>
Source§impl<S: Scalar> DebugContext for PrimitiveSceneRecorder<S>
impl<S: Scalar> DebugContext for PrimitiveSceneRecorder<S>
Auto Trait Implementations§
impl<S> !Freeze for PrimitiveSceneRecorder<S>
impl<S> RefUnwindSafe for PrimitiveSceneRecorder<S>where
S: RefUnwindSafe,
impl<S> Send for PrimitiveSceneRecorder<S>
impl<S> Sync for PrimitiveSceneRecorder<S>
impl<S> Unpin for PrimitiveSceneRecorder<S>where
S: Unpin,
impl<S> UnsafeUnpin for PrimitiveSceneRecorder<S>
impl<S> UnwindSafe for PrimitiveSceneRecorder<S>where
S: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more